Game 6 nút huyền thoại ( Streets of Rage 2 ) cảnh sát đường phố *** Sega



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*** Streets of Rage 2, released in Japan as Bare Knuckle II: The Requiem of the Deadly Battle (ベア・ナックルII 死闘への鎮魂歌レクイエム, Bea Nakkuru Tsū: Shitō e no Rekuiemu), is a side-scrolling beat ’em up video game published by Sega in 1992 for the Mega Drive/Genesis and developed by an ad hoc team of several companies: Sega, Ancient, Shout! Designworks, MNM Software and H.I.C. It is the second game in the Streets of Rage series, a sequel to Streets of Rage and followed by Streets of Rage 3 and Streets of Rage 4.

Axel Stone and Blaze Fielding return while the game introduces two new characters: Max “Thunder” Hatchet and Eddie “Skate” Hunter, the younger brother of Adam Hunter from the original game. A commercial and critical success, it is commonly regarded as the best entry in the series, the best beat ’em up game for the Mega Drive/Genesis and one of the greatest video games of all time.

The soundtrack for Streets of Rage 2 was composed by Yuzo Koshiro, along with three contributions from Motohiro Kawashima. It was composed using then outdated NEC PC-8801 hardware alongside Koshiro’s own audio programming language. According to Koshiro: “For Bare Knuckle I used the PC88 and an original programming language I developed myself. The original was called MML, Music Macro Language. It’s based on NEC’s BASIC program, but I modified it heavily. It was more a BASIC-style language at first, but I modified it to be something more like Assembly. I called it Music Love’. I used it for all the Bare Knuckle Games.”

The soundtrack was influenced by electronic dance music, specifically house, techno, hardcore techno, and breakbeat. The soundtrack for Streets of Rage 2 is considered “revolutionary” and ahead of its time, for its “blend of swaggering house synths,” “dirty” electro-funk and “trancey electronic textures that would feel as comfortable in a nightclub as a video game.”
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